| The Country of Iron |
This country is small, but it's full of feline people who live in two small cities, and coexist peacefully for the most part, though there has been a fair amount of spats. There are many neutral territories in this country where the cities can trade furs, clothes, weapons, and anything else that they need. The people can interact and form friendships that can help your city-clan later on. The two cities are the City of Clover and the City of Cinders. These cities aren't enemies, but they aren't best of friends either, and they aren't allowed onto the territory of the other city without permission. The two cities balance each other out, and although the items they produce are very different, without each other they wouldn't survive; just like fire and earth, the elements they were named after.
City of Clover
The more forested area of the two cities. It produces larger game animals and a wide variety of furs and lush materials. They more commonly make wooden weapons, such as bows and arrows from the many trees that grow around their territory. They have orchards and plenty of plants for medicinal uses. The citizens of this city are very loyal and trustworthy, and once you gain their trust, you have a good ally.
City of Cinders
This city has more open fields and smaller game animals. It has a variety of plants and herbs, and produces more of the steel and iron weapons that are traded in the town square. They even have silk worms that produce a soft material to make good quality cloth from. The citizens of this city are very clever and brave, and if you befriend them, you'll have nothing to fear.
Those few who live small houses dotted around the neutral parts of the country and don't bother with loyalties of the cities. They will sell and trade to anyone, though they can not always be trusted, as they can deceive you and have no legal punishment given. Most are neutral, some even friendly, yet the odd few have been known to be cruel and vicious. Many don't have families, and prefer to be loners, while others live in small village-type areas with families and neighbours.
City of Stars
The city of their late ancestors, the mighty and strong, the wise and powerful. They always watch over the cities and offer advice, wisdom, and warnings, but they can't interfere directly with daily lives. They sometimes speak to healers, but mostly to the leaders through vivid dreams or visions. When a new leader is chosen, they are sent to a small lake in a clearing in the forest between the cities, and the City of Stars pulls them into unconsciousness while the new leader bathes, releasing them from sleep once the lives have been granted.
Where the majority of the shops are located and trades can be made. The people can come here to buy or sell the things they made or hunted. This is a good place to find out news from the other city, and maybe even the city-less will brave a trip to the Square to buy and sell. Everyone is welcome here.